Pokémon Red, Blue & Yellow 100% Guide: Routes, Rival Battles, Starters & Teams
by Team Respawn· ~8 min read
Pokémon Red, Blue and Yellow are short games with a long checklist. A full clear means beating the Elite Four and the rival, filling the Kanto Pokédex, and tracking down every one-off gift and trade along the way. This guide covers the order that wastes the least time, how to play each starter, every rival battle from Pallet Town to the Champion, and the teams that make the Elite Four easy.

Want to track as you go? Our Pokémon Red, Blue & Yellow Pokédex tracker and Kanto map lists where every Pokémon is found and saves your caught marks, gym badges and Elite Four progress to your account.
What Counts as 100%

- Eight badges, the Elite Four and the Champion. The rival is the final fight, so his team matters more than any gym.
- The Pokédex: 151 Pokémon. 150 are obtainable in a normal playthrough with a trading partner. Mew is the 151st and was never given out in-game; it needs an event distribution or a glitch, so most players treat 150 as the practical finish.
- Missable gifts and trades: starters, fossils, Eevee, Lapras, Hitmonlee/Hitmonchan, Porygon, Snorlax, the legendary birds and Mewtwo.
You cannot finish the Pokédex in one cartridge. Some Pokémon are version exclusive, and four evolve only by trading (Kadabra, Machoke, Graveler and Haunter). Plan on a second copy, a link-cable emulator or the trading feature of whatever way you are playing.
Track all 151 as you play
Tick off caught and seen Pokémon, see where each one is found on the Kanto map, and mark version exclusives.
Open the Pokédex trackerWhich Version to Start With
Red and Blue are nearly identical, Yellow is a separate lineup built around Pikachu. These are the Pokémon each version is missing, taken from our tracker data (28 of the 150, plus Mew):
| Pokémon | Available in |
|---|---|
| Weedle, Kakuna, Beedrill | Red, Blue |
| Ekans, Arbok | Red |
| Sandshrew, Sandslash | Blue, Yellow |
| Vulpix, Ninetales | Blue, Yellow |
| Oddish, Gloom, Vileplume | Red, Yellow |
| Meowth, Persian | Blue |
| Mankey, Primeape | Red, Yellow |
| Growlithe, Arcanine | Red, Yellow |
| Bellsprout, Weepinbell, Victreebel | Blue, Yellow |
| Koffing, Weezing | Red, Blue |
| Scyther | Red, Yellow |
| Jynx | Red, Blue |
| Electabuzz | Red |
| Magmar | Blue |
| Pinsir | Blue, Yellow |
Best setup: Red plus Blue covers every version exclusive, and the two are mirrors, so you can run the same route twice. Two saves still fall short on the three-way picks, though: each save gets one starter and one Eevee, and the Pokédex needs three of each. Add a third save, or add Yellow, which gives away all three starters and has its own Eevee (see below).
Starter Strategies
Red and Blue
Professor Oak gives you one of Bulbasaur, Charmander or Squirtle, and your rival (Blue, or "Gary" if you are going by the anime) takes the one that beats yours. The other two starters can only be had by trading, so a full Pokédex needs two more saves to trade from, or a copy of Yellow.
Bulbasaur (rival picks Charmander)
Easy: Brock, Misty, Surge (Electric is resisted) and Erika are all easy. Sleep Powder wins most early fights on its own.
Hard: Blaine, Koga and Sabrina (Poison and Grass are weak to Psychic and Fire), plus the Pidgeot line.
Plan: Best "easy mode" pick. Teach Sleep Powder, Razor Leaf and Body Slam, and use it to carry you to Surge. Venusaur is bulky but slow, so plan to replace it as a main attacker with Psychic and Earthquake users later.
Charmander (rival picks Squirtle)
Easy: Erika and the other Grass, Bug and Ice opponents, plus a lot of the Elite Four once Charizard is fully trained.
Hard: Brock and Misty are the two worst early gyms, and Surge hits Charizard hard later. Nugget Bridge and the Cerulean rival are tough.
Plan: Hard mode through Mt. Moon. Catch a Mankey (Red/Yellow) or a Nidoran on Route 22 and a Pidgey before Brock, and lean on Fly/Slash. Charizard is excellent from Erika onward.
Squirtle (rival picks Bulbasaur)
Easy: Brock and Blaine are free, and Surf plus Ice Beam or Blizzard carries you through Giovanni and Lance's Dragons.
Hard: Surge and Erika. Grass and Electric beat Squirtle, so carry a Ground-type for Surge and a Fire/Flying type for Erika.
Plan: The balanced pick and the safest first-time choice. Blastoise gets Surf and Ice Beam with no TM trouble, and it walks through Lance's Dragons.
Yellow
In Yellow you start with Pikachu, who walks behind you and refuses to evolve, and the rival takes Eevee. The three original starters are gifts later: Bulbasaur in Cerulean City, Charmander on Route 24 and Squirtle in Vermilion City, so you can pick up the whole line over a single run without trading.
- Pikachu is great against Misty and awful against Brock. Geodude and Onix are immune to its Electric moves, so catch a Mankey, Nidoran or Pidgey before Pewter.
- Raise Pikachu's friendship (don't let it faint, keep it in the party) because some of the gifts and a few scenes depend on it.
- Pick up Bulbasaur as soon as you can and use it through Surge, Erika and the Pokémon Tower rival fight. Squirtle and Charmander come later and are your answers to Blaine and the Elite Four.
Every Rival (Blue/Gary) Battle
The rival fights you eight times. His starter always matches the type that beats yours, and his later teams change with it. The tables use the exact party levels from the games. In Red and Blue the columns are labelled by the line he has, so if you picked Charmander you are looking at the Squirtle column.
Red and Blue
| Fight | Rival has Squirtle (you chose Charmander) | Rival has Bulbasaur (you chose Squirtle) | Rival has Charmander (you chose Bulbasaur) |
|---|---|---|---|
| Oak's Lab Pallet Town | Squirtle Lv. 5 | Bulbasaur Lv. 5 | Charmander Lv. 5 |
| Route 22 Just outside Viridian City | Pidgey Lv. 9, Squirtle Lv. 8 | Pidgey Lv. 9, Bulbasaur Lv. 8 | Pidgey Lv. 9, Charmander Lv. 8 |
| Cerulean City North of the city, by Nugget Bridge | Pidgeotto Lv. 18, Abra Lv. 15, Rattata Lv. 15, Squirtle Lv. 17 | Pidgeotto Lv. 18, Abra Lv. 15, Rattata Lv. 15, Bulbasaur Lv. 17 | Pidgeotto Lv. 18, Abra Lv. 15, Rattata Lv. 15, Charmander Lv. 17 |
| S.S. Anne 2F corridor | Pidgeotto Lv. 19, Raticate Lv. 16, Kadabra Lv. 18, Wartortle Lv. 20 | Pidgeotto Lv. 19, Raticate Lv. 16, Kadabra Lv. 18, Ivysaur Lv. 20 | Pidgeotto Lv. 19, Raticate Lv. 16, Kadabra Lv. 18, Charmeleon Lv. 20 |
| Pokémon Tower 2F, Lavender Town | Pidgeotto Lv. 25, Growlithe Lv. 23, Exeggcute Lv. 22, Kadabra Lv. 20, Wartortle Lv. 25 | Pidgeotto Lv. 25, Gyarados Lv. 23, Growlithe Lv. 22, Kadabra Lv. 20, Ivysaur Lv. 25 | Pidgeotto Lv. 25, Exeggcute Lv. 23, Gyarados Lv. 22, Kadabra Lv. 20, Charmeleon Lv. 25 |
| Silph Co. 7F, Saffron City | Pidgeot Lv. 37, Growlithe Lv. 38, Exeggcute Lv. 35, Alakazam Lv. 35, Blastoise Lv. 40 | Pidgeot Lv. 37, Gyarados Lv. 38, Growlithe Lv. 35, Alakazam Lv. 35, Venusaur Lv. 40 | Pidgeot Lv. 37, Exeggcute Lv. 38, Gyarados Lv. 35, Alakazam Lv. 35, Charizard Lv. 40 |
| Route 22 (pre-League) Before Victory Road | Pidgeot Lv. 47, Rhyhorn Lv. 45, Growlithe Lv. 45, Exeggcute Lv. 47, Alakazam Lv. 50, Blastoise Lv. 53 | Pidgeot Lv. 47, Rhyhorn Lv. 45, Gyarados Lv. 45, Growlithe Lv. 47, Alakazam Lv. 50, Venusaur Lv. 53 | Pidgeot Lv. 47, Rhyhorn Lv. 45, Exeggcute Lv. 45, Gyarados Lv. 47, Alakazam Lv. 50, Charizard Lv. 53 |
| Champion Indigo Plateau | Pidgeot Lv. 61, Alakazam Lv. 59, Rhydon Lv. 61, Arcanine Lv. 61, Exeggutor Lv. 63, Blastoise Lv. 65 | Pidgeot Lv. 61, Alakazam Lv. 59, Rhydon Lv. 61, Gyarados Lv. 61, Arcanine Lv. 63, Venusaur Lv. 65 | Pidgeot Lv. 61, Alakazam Lv. 59, Rhydon Lv. 61, Exeggutor Lv. 61, Gyarados Lv. 63, Charizard Lv. 65 |
Yellow
Early on he just has Eevee, and from Lavender Town the team depends on which Eevee evolution he ends up with. Where one cell spans all three columns, the team is the same in all three versions of the fight.
| Fight | Jolteon line | Flareon line | Vaporeon line |
|---|---|---|---|
| Oak's Lab Pallet Town | Eevee Lv. 5 | ||
| Route 22 Just outside Viridian City | Spearow Lv. 9, Eevee Lv. 8 | ||
| Cerulean City North of the city, by Nugget Bridge | Spearow Lv. 18, Sandshrew Lv. 15, Rattata Lv. 15, Eevee Lv. 17 | ||
| S.S. Anne 2F corridor | Spearow Lv. 19, Rattata Lv. 16, Sandshrew Lv. 18, Eevee Lv. 20 | ||
| Pokémon Tower 2F, Lavender Town | Fearow Lv. 25, Shellder Lv. 23, Vulpix Lv. 22, Sandshrew Lv. 20, Eevee Lv. 25 | Fearow Lv. 25, Magnemite Lv. 23, Shellder Lv. 22, Sandshrew Lv. 20, Eevee Lv. 25 | Fearow Lv. 25, Vulpix Lv. 23, Magnemite Lv. 22, Sandshrew Lv. 20, Eevee Lv. 25 |
| Silph Co. 7F, Saffron City | Sandslash Lv. 38, Ninetales Lv. 35, Cloyster Lv. 37, Kadabra Lv. 35, Jolteon Lv. 40 | Sandslash Lv. 38, Cloyster Lv. 35, Magneton Lv. 37, Kadabra Lv. 35, Flareon Lv. 40 | Sandslash Lv. 38, Magneton Lv. 35, Ninetales Lv. 37, Kadabra Lv. 35, Vaporeon Lv. 40 |
| Route 22 (pre-League) Before Victory Road | Sandslash Lv. 47, Exeggcute Lv. 45, Ninetales Lv. 45, Cloyster Lv. 47, Kadabra Lv. 50, Jolteon Lv. 53 | Sandslash Lv. 47, Exeggcute Lv. 45, Cloyster Lv. 45, Magneton Lv. 47, Kadabra Lv. 50, Flareon Lv. 53 | Sandslash Lv. 47, Exeggcute Lv. 45, Magneton Lv. 45, Ninetales Lv. 47, Kadabra Lv. 50, Vaporeon Lv. 53 |
| Champion Indigo Plateau | Sandslash Lv. 61, Alakazam Lv. 59, Exeggutor Lv. 61, Cloyster Lv. 61, Ninetales Lv. 63, Jolteon Lv. 65 | Sandslash Lv. 61, Alakazam Lv. 59, Exeggutor Lv. 61, Magneton Lv. 61, Cloyster Lv. 63, Flareon Lv. 65 | Sandslash Lv. 61, Alakazam Lv. 59, Exeggutor Lv. 61, Ninetales Lv. 61, Magneton Lv. 63, Vaporeon Lv. 65 |
How to beat him
- Early fights (Oak's Lab, Route 22, Cerulean): his only threat is a type match-up. A Pidgey or a Nidoran caught first makes up for a bad starter match-up. The Route 22 fight right after Viridian is optional if you reach it before you are ready; it only gives a little XP.
- S.S. Anne and Pokémon Tower: kill the Pidgeotto or Spearow first, since it is the fastest thing he has, then use your type advantage on his starter.
- Silph Co.: bring Electric or Rock for Pidgeot and a Ground type or Water/Grass hit for the starter. Alakazam is slow to threaten but hits very hard, so kill it before it gets a Psychic off.
- Route 22 before Victory Road: the first fight you need real teams for. Rhyhorn (Rhydon) goes down to Water or Grass, Gyarados to Electric, and Pidgeot to Ice or Rock. Use a stronger lead than your starter.
- Champion: every team has Pidgeot Lv. 61, Alakazam Lv. 59 (Yellow swaps Pidgeot for Sandslash) and Rhydon or Exeggutor, so train a fast Electric type and a Ground type for the first half. Alakazam is frail, so Body Slam or Earthquake from a faster Pokémon finishes it quickly.
Gym Leaders at a Glance
Red and Blue share the same gym teams. Yellow rebuilt several of them, so both are shown.
| Leader | Red / Blue | Yellow | Best answer |
|---|---|---|---|
| Brock Pewter City · Boulder Badge | Geodude Lv. 12, Onix Lv. 14 | Geodude Lv. 10, Onix Lv. 12 | Water, Grass or Fighting. Rock Throw and Bide are not scary; Bulbasaur and Squirtle are free here. |
| Misty Cerulean City · Cascade Badge | Staryu Lv. 18, Starmie Lv. 21 | Staryu Lv. 18, Starmie Lv. 21 | Grass or Electric. Starmie's Bubblebeam and Recover can stall a weak team, so bring Pikachu, Oddish or Bulbasaur. |
| Lt. Surge Vermilion City · Thunder Badge | Voltorb Lv. 21, Pikachu Lv. 18, Raichu Lv. 24 | Raichu Lv. 28 | Ground (Diglett, Geodude, Sandshrew). Electric cannot touch Ground-types at all. In Yellow only the one Raichu stands in your way. |
| Erika Celadon City · Rainbow Badge | Victreebel Lv. 29, Tangela Lv. 24, Vileplume Lv. 29 | Tangela Lv. 30, Weepinbell Lv. 32, Gloom Lv. 32 | Fire or Flying. Charmander and Pidgeotto walk through. Sleep Powder and Stun Spore are the real danger. |
| Koga Fuchsia City · Soul Badge | Koffing Lv. 37, Muk Lv. 39, Koffing Lv. 37, Weezing Lv. 43 | Venonat Lv. 44, Venonat Lv. 46, Venonat Lv. 48, Venomoth Lv. 50 | Ground or Psychic. In Yellow his Venonat line is Bug/Poison, so Fire, Flying, Rock and Psychic all work. |
| Sabrina Saffron City · Marsh Badge | Kadabra Lv. 38, Mr. Mime Lv. 37, Venomoth Lv. 38, Alakazam Lv. 43 | Abra Lv. 50, Kadabra Lv. 50, Alakazam Lv. 50 | Bug moves, or just bulk and big neutral hits. Ghost moves do nothing to Psychic-types here (a Gen 1 bug), so Ghost is not your answer. |
| Blaine Cinnabar Island · Volcano Badge | Growlithe Lv. 42, Ponyta Lv. 40, Rapidash Lv. 42, Arcanine Lv. 47 | Ninetales Lv. 48, Rapidash Lv. 50, Arcanine Lv. 54 | Water, Ground or Rock. Surf and Earthquake finish it before the Fire Blasts add up. |
| Giovanni Viridian City · Earth Badge | Rhyhorn Lv. 45, Dugtrio Lv. 42, Nidoqueen Lv. 44, Nidoking Lv. 45, Rhydon Lv. 50 | Dugtrio Lv. 50, Persian Lv. 53, Nidoqueen Lv. 53, Nidoking Lv. 55, Rhydon Lv. 55 | Water, Grass or Ice. Rhydon is 4x weak to Water and Grass, and Dugtrio can't hit a Flying-type. |
An Efficient Route Through Kanto
This order follows the story, with the detours that collectors should make as they go instead of backtracking later.
- Pallet Town to Pewter City. Pick your starter and deliver Oak's Parcel. Catch a Pidgey and a Rattata on Route 1, a Nidoran on Route 22, and a Caterpie or Weedle (and Pikachu, in Red/Blue) in Viridian Forest. Beat Brock.
- Mt. Moon to Cerulean City. Catch Zubat, Geodude, Paras and Clefairy. At the bottom choose the Helix Fossil or the Dome Fossil; you only get one, so the other needs a trade. Fight the rival on the north side of Cerulean City and beat Misty.
- Nugget Bridge and Routes 24 and 25. Catch an Abra here (it teleports away fast, so throw balls quickly), and take the S.S. Ticket from Bill.
- Vermilion City. Ride the S.S. Anne for HM01 Cut, fight the rival, then beat Surge. Grab the Old Rod from the fisherman here. (The Magikarp salesman is back in the Mt. Moon Pokémon Center if you want a Gyarados.)
- Route 11 and Diglett's Cave. Diglett and Dugtrio, plus Drowzee on Route 11. Get HM05 Flash from Oak's aide on Route 2 once you have 10 Pokémon caught.
- Rock Tunnel to Lavender Town. Catch Machop, Geodude, Onix and Zubat. Pokémon Tower is blocked until you have the Silph Scope, so note the Gastly, Haunter and Cubone for later.
- Celadon City. This is the collector's hub: the Game Corner prize counter (Abra, Clefairy, Dratini, Porygon and more), the rooftop vending machine drinks, TM purchases at the department store, the Eevee on the Mansion roof, and Erika's gym. Take down Team Rocket's hideout beneath the Game Corner for the Silph Scope and Lift Key.
- Pokémon Tower, then the Poké Flute. Fight the rival, free Mr. Fuji, take the Poké Flute, and wake the Snorlax on Route 12 and Route 16. Get HM02 Fly from the house on Route 16.
- Saffron City. Clear Silph Co. for Lapras and the Master Ball (save it for Mewtwo), pick one Hitmon from the Fighting Dojo, and beat Sabrina.
- Cycling Road and Fuchsia City. Catch Doduo on the way. Beat Koga, then enter the Safari Zone for Chansey, Kangaskhan, Tauros, Pinsir/Scyther, Exeggcute, Rhyhorn and Dratini. Pick up HM03 Surf and HM04 Strength.
- Seafoam Islands and Cinnabar Island. Articuno is on the lowest floor. Revive your fossil at the Cinnabar lab and beat Blaine.
- Viridian City, Route 23 and Victory Road. Giovanni is the last gym. Beat the rival on Route 22, pass the badge checks and cross Victory Road, where Moltres waits, to reach the Indigo Plateau.
- Post-game. Zapdos waits in the Power Plant, and Mewtwo is deep in Cerulean Cave. Throw the Master Ball at Mewtwo.
Don't miss these
- Pick one, trade for the other: the two fossils, and Hitmonlee or Hitmonchan.
- One-offs: Lapras (Silph Co.), Eevee (Celadon Mansion roof), Porygon (Game Corner prize), two Snorlax, the three legendary birds and Mewtwo.
- Save before every legendary. Gen 1 has no catch-rate forgiveness; if you fail, reset and reload.
- In-game trades hand you Mr. Mime, Jynx, Farfetch'd, Lickitung, Electrode and Tangela if you have the right Pokémon, so keep a spare Abra, Poliwhirl, Spearow, Slowbro, Raichu and Venonat around.
- Trade evolutions: Kadabra to Alakazam, Machoke to Machamp, Graveler to Golem and Haunter to Gengar all need a trade.
Follow the route with the Kanto map
The tracker maps every route, cave and city to the Pokémon found there, so you can see what to catch before you leave each area.
Open the Kanto map & trackerIdeal Teams
Gen 1 has quirks that change team building: Psychic types are the strongest in the game, Ghost has a bug that can't hit Psychic, and Speed decides critical hit chance. The strongest team assumes you can trade for Alakazam; the no-trade version is listed too.
Red and Blue: the strongest team
- Alakazam (trade Kadabra): Psychic, Recover and Thunder Wave/Reflect. Nothing in Kanto handles it.
- Tauros (Safari Zone): Body Slam, Hyper Beam, Earthquake, Blizzard. Fast, hits hard and a Normal-type is safe from almost everything.
- Starmie (evolve a Staryu with a Water Stone): Surf, Blizzard, Thunderbolt, Recover.
- Snorlax: the best tank with Body Slam, Earthquake and Hyper Beam. Catch the Route 12 one first.
- Exeggutor (Leaf Stone): Sleep Powder, Psychic and Stun Spore. Sleep is still brutal.
- Jolteon or Zapdos for Electric coverage vs Gyarados and Pidgeot.
No-trade team
Squirtle (Blastoise), Tauros, Snorlax, Starmie, Exeggutor and Jolteon or Zapdos. It is only one fewer Psychic type than the strongest team and still clears the League comfortably around the mid-50s.
Yellow
- Pikachu keeps up through Misty and the Electric half of the game, but catch a Mankey or Nidoran on Route 22 for Brock and carry an Electric-resistant partner for the endgame.
- Venusaur or Blastoise from the gift starters, then Alakazam (trade), Snorlax, Tauros and Gyarados or Dragonite.
- Yellow's Elite Four have the same Pokémon and levels as Red and Blue (only some moves differ), so the counters in the next section apply.
Elite Four and Champion
The Elite Four have the same Pokémon and levels in all three games. Bring a lot of Full Restores and Revives, and go in at Lv. 55 or higher.
| Member | Team | Plan |
|---|---|---|
| Lorelei | Dewgong Lv. 54, Cloyster Lv. 53, Slowbro Lv. 54, Jynx Lv. 56, Lapras Lv. 56 | Electric and Fighting. Thunderbolt covers Dewgong, Cloyster and Lapras; Jynx falls to Rock or Fire. |
| Bruno | Onix Lv. 53, Hitmonchan Lv. 55, Hitmonlee Lv. 55, Onix Lv. 56, Machamp Lv. 58 | Water or Grass for the Onix pair, Psychic or Flying for the rest. A strong Surf plus Psychic user does the whole room. |
| Agatha | Gengar Lv. 56, Golbat Lv. 56, Haunter Lv. 55, Arbok Lv. 58, Gengar Lv. 60 | Ground and Psychic hit Gengar and Haunter (they are Poison). Earthquake covers most of the room. |
| Lance | Gyarados Lv. 58, Dragonair Lv. 56, Dragonair Lv. 56, Aerodactyl Lv. 60, Dragonite Lv. 62 | Ice for the Dragons (Dragonite takes 4x from Ice Beam/Blizzard), Electric for Gyarados. Keep Full Restores for Hyper Beam. |
The Champion (your rival), Red and Blue
| Your starter | Fight | Team |
|---|---|---|
| If you picked Charmander | Rival's Blastoise | Pidgeot Lv. 61, Alakazam Lv. 59, Rhydon Lv. 61, Arcanine Lv. 61, Exeggutor Lv. 63, Blastoise Lv. 65 |
| If you picked Squirtle | Rival's Venusaur | Pidgeot Lv. 61, Alakazam Lv. 59, Rhydon Lv. 61, Gyarados Lv. 61, Arcanine Lv. 63, Venusaur Lv. 65 |
| If you picked Bulbasaur | Rival's Charizard | Pidgeot Lv. 61, Alakazam Lv. 59, Rhydon Lv. 61, Exeggutor Lv. 61, Gyarados Lv. 63, Charizard Lv. 65 |
His strongest Pokémon is his starter at Lv. 65. Save your best revives for it, and finish the fight there.
Keep your badges and Elite Four wins saved
Sign in to save your Pokédex, gym badges and Elite Four progress across devices, and link your RetroAchievements account to see your achievements alongside it.
Start tracking your runTrack Your Run
Playing on RetroAchievements? Our Pokémon trackers integrate with RetroAchievements. Link your account from the RetroAchievements tab on the Red, Blue & Yellow tracker and it will show your achievement progress for these games next to your Pokédex and badges.
Open the Pokémon Red, Blue & Yellow tracker to see where every Pokémon is found, which version it is in, and tick off your Pokédex, badges and Elite Four as you go. Playing the later regions too? The Gold, Silver & Crystal tracker picks up where Kanto leaves off.
Keep reading
Related by topic — chronological neighbors are below.

How to 100% Lil Gator Game: what counts toward completion, how many friends, pots, chests and races there are, the best order to clear each region, and what to skip worrying about.

Sergeant Johnson Halo Wars 2 beginner's guide: bunker openers, Digging In siphon turrets, the Mantis-into-Colossus mech ball, Mech Overcharge, and Digging in Deep economy.

How cheating and hacking work in Halo Wars 2, the six detectors we run on match data, and how rare cheaters are: 99.43% of scanned matches are clean.
