
Professor Anders
Professor Anders is a UNSC leader that kills from range with static or slow-moving firepower, with tech as a second axis. A tier in our 2026 ranking, and rated some study.
Strengths
- Everything costs less — R&D cuts research cost and time across infantry, vehicles, air and hero — Grenade Throw drops from 400 power to 340, and to 289 with R&D II.
- Sentinels from four directions — buildable Protector Sentinels, Arc Defense, Sentinel Beacon on siege units, and Sentinel Network for map vision.
- The best siege in UNSC — Sentinel Beacon makes Kodiaks and Siege Turrets spawn friendly Sentinels while they fire.
- Douglas hits hard at Tech 2 — the Spartan picks up a rocket launcher with real splash damage.
Weaknesses
- No nuke, at all — nothing resembling Eradication, Inferno, Rain of Fire or even a Beam — Sentinel Network will not delete an army.
- No unit drops — outside the Retriever Sentinel ultimate, her whole wheel is passives and actives, so she cannot reinforce a losing fight.
- Her own siege invites air — committing to Sentinel Beacon pushes opponents into air units she then has to answer separately.
- Her stats look worse than she plays — every Sentinel spawned by Sentinel Beacon counts toward the opponent's units-destroyed, so her units-lost is inflated on any stats page — including ours.
Leader powers
17 powers on the wheel, grouped by the leader point that unlocks them.
Cast frequency — how often players actually pick each power — needs the meta-stats powers query, which is the one tab with no Supabase rollup behind it. Left off deliberately so a leader page costs no D1 reads.
Unique units
Standard opener
Needs writingThe Anders beginners guide post has a full build order to draft this from.



