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Decimus
BanishedA TIERAggressionSome study

Decimus

Decimus is a Banished leader that wins by applying pressure and punishing early. A tier in our 2026 ranking, and rated some study.

Win rate
ranked 1v1, last 30 days
Pick rate
of 16 leaders
Avg matchNew query
needs a duration rollup
Ultimate byNew query
median unlock time
Blog post coming soon Watch on YouTube

Blog post coming soon. What is below comes from our tier-list notes until the full write-up is published.

Strengths

  • Nearly unstoppable if ignored — he gets stronger every minute, and an opponent who waits too long simply cannot deal with him.
  • Boundless Fury and Boundless Siphon — the Siphon works out of combat despite what 343 said it would do.
  • A mini-Eradication on the hero — the Warlord's Y ability does the job of a nuke without costing a wheel slot.

Weaknesses

  • No nukes and no active heals — unlike most leaders he has neither, so a fight that goes badly stays bad.
  • A real early-game window — he is weaker before the scaling kicks in, and that is when he has to be punished.

Leader powers

18 powers on the wheel, grouped by the leader point that unlocks them.

Point costs from the Season 10 radial
1st point3 powers
Killing Frenzy
Passive
Kills briefly ramp up the killing unit's own damage output.
CovBloodlust
Vortex Lightning I
Active
A steerable vortex that stuns enemies and strips their armor.
Cooldown 165 seconds150 supply100 power
CovGravityVortex1
Vortex Lightning II
Active
A stronger version — bigger radius, deeper armor reduction.
Cooldown 165 seconds300 supply200 power
CovGravityVortex2
2nd point6 powers
Fury I
Active
A damage-and-speed buff that slowly bleeds the unit's own health while it's active.
Cooldown 120 seconds0 supply0 power
CovBuffRage1
Fury II
Active
A bigger, longer version of the same self-damaging buff.
Cooldown 120 seconds0 supply0 power
CovBuffRage2
Fury III
Active
The strongest version — biggest buff, longest duration.
Cooldown 120 seconds0 supply0 power
CovBuffRage3
Siphon I
Active
Affected units drain a slice of health from whatever they kill.
Cooldown 175 seconds300 supply100 power
CovBuffLeech1
Siphon II
Active
A wider radius and higher lifesteal than Siphon I.
Cooldown 175 seconds400 supply150 power
CovBuffLeech2
Siphon III
Active
The strongest lifesteal buff in the line.
Cooldown 175 seconds500 supply150 power
CovBuffLeech3
3rd point5 powers
Glassing Beam I
Active
A player-steered beam that scorches a line across the battlefield.
Cooldown 200 seconds400 supply250 power
CovCleansingBeamPath1
Glassing Beam II
Active
A wider beam than Glassing Beam I.
Cooldown 200 seconds500 supply385 power
CovCleansingBeamPath2
Glassing Beam III
Active
The widest, most destructive beam in the line.
Cooldown 200 seconds600 supply500 power
CovCleansingBeamPath3
Spirit Assault I
Active
Drops two Suicide Grunt squads onto the field.
Cooldown 165 seconds240 supply60 power
CovSpiritGunship1
Spirit Assault II
Active
Adds a Jump Pack Brute to the Suicide Grunt drop.
Cooldown 165 seconds375 supply140 power
CovSpiritGunship2
4th point2 powers
Boundless Siphon
Passive
A small, permanent lifesteal on every unit's attacks.
CovBoundlessLeech
Teleport
Active
Teleports your own units from one point to another.
Cooldown 130 seconds
CovTeleport1
5th point1 power
Boundless Fury
Passive
A permanent, army-wide bump to speed and damage.
CovBoundlessRage
Ultimate1 power
Decimus Drop
Active
Decimus's ultimate — drops him onto the battlefield in his combat exoskeleton.
Cooldown 360 seconds1000 supply1000 power
CovDecimusDrop

Cast frequency — how often players actually pick each power — needs the meta-stats powers query, which is the one tab with no Supabase rollup behind it. Left off deliberately so a leader page costs no D1 reads.

Unique units

Decimus
Hero — scales hard; Y ability hits like a mini-nuke

Standard opener

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